

The level of protection your currently equipped clothing provides.The current "Feels Like" temperature, based on current environmental conditions and your clothing.The windchill bonus provided by your clothing.The warmth bonus provided by your clothing.What you are currently wearing, and which slots are still empty.This helps to visualize which regions of your body are exposed to frostbite risk. A paper doll showing your current outfit.386Īlpha 386 introduced a new user interface for clothing. New Clothing User Interface Introduced in Alpha. This article only addresses clothing which exists in-game beginning in alpha 0.386.
THE LONG DARK FROSTBITE PLUS
The frostbite lesion was treated conservatively, and ibuprofen plus paracetamol was given for pain control. Upon examination, he presented with a 4×7 mm area of tissue necrosis due to second-degree frostbite on the tip of the right rst digit (Figure 2).

Clothing can become wet, and will freeze once wetness reaches 100 % if ambient temperatures are below freezing. dark discoloration on the tip of his right rst nger.Some clothing items cannot be found as loot, and must be crafted at a Workbench.Weight, Waterproofing, Mobility, and Protection are not affected by clothing condition. Warmth and Windproof bonuses decrease linearly as condition decreases. Clothing can be repaired with a Sewing Kit, usually requiring varying amounts of Cloth or Leather. These levels are "New", "Decent", "Worn" ,"Ragged", and "Ruined". Each clothing item has 5 possible variants, depending on its condition.You can layer multiple clothing items on some parts of your body.Properly maintained clothing will keep the player warm in most environments, at the cost of carrying the clothing, and thus, having less weight to carry other items. Mechanically, this translates into how fast the Cold meter decreases. Clothing is what the player wears on their body, and is the most common protection against the weather.
